![]() ![]() ![]() When a multiplayer game is made, IF players join during the 'character creation' screen then the players will also be able to make custom characters. However, the same wouldn't be an option for my friend, and it really only makes sense if I keep the co-op playthough exclusively for co-op (and not progress it alone)? Follow-up question: So if my friend and I start a co-op playthrough, I can at any point continue the game alone, controlling every party member (including the character he created)? If you'r playing with someone, just have a separate playthrough only for co-op. In both 1st and 2nd game you can start new game together and your co-op partner(/s in 2nd game) gets to make their own character, although everything is on the host's end. If each player can indeed take their own characters and continue in a single player fashion, can they then again join up as a party later? However, once the initial gaming session is over, can player 2, 3, and 4 continue a single player game with their created characters? Or are their save files tied to player 1 (host)'s game world? Is this handled differently in D:O2? I read that player 2 (and 3 and 4) can now create their own characters if they join a new session / new game. ![]() However, player 2 gets no save file or personal progression. i understand in the first game player 2 could "jump in" and take over a member of player 1 (host)'s party. Originally posted by Vareika:I'm still confused as to how co-op works. ![]()
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